bequemes klapprad MYVELO Zürich Elektro-Klapprad
SKU: 98255758751
bequemes klapprad

bequemes klapprad MYVELO Zürich Elektro-Klapprad

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bequemes klapprad MYVELO Zürich Elektro-KlappradDas MYVELO Zrich hat viele Fans: So ist das Leichtgewicht unter den Elektro Klapprdern vor allem fr Menschen attraktiv, die mglichst kompakt und leicht mobil bleiben mchten. Das geringe Gewicht von nur 22 kg und das kleine Klappma ermglichen Pendlern und Reisenden die Mitnahme des E Bikes in Bus und Bahn, im Wohnmobil oder selbst im kleinsten Kofferraum. In wenigen Sekunden ausgeklappt, ist es am Zielort sofort abfahrbereit. Hinter dem exklusiven

Das MYVELO Zürich hat viele Fans: So ist das Leichtgewicht unter den Elektro-Klapprädern vor allem für Menschen attraktiv, die möglichst kompakt und leicht
mobil bleiben möchten. Das geringe Gewicht von nur 22 kg und das kleine Klappmaß ermöglichen Pendlern und Reisenden die Mitnahme des E-Bikes in Bus und Bahn, im Wohnmobil oder selbst im kleinsten Kofferraum. In wenigen Sekunden ausgeklappt, ist es am Zielort sofort abfahrbereit.

Hinter dem exklusiven Design des MYVELO Zürich verbirgt sich modernste Technologie: Der Aluminiumrahmen, der wahlweise in klassischem Schwarz oder strahlendem Weiß erhältlich ist, ermöglicht durch seine optimierte Geometrie ein extrem agiles Fahren. Der leistungsstarke Wechsel-Akku ist in der Sattelstütze verbaut und liefert 504 Wh an den robusten 250-Watt-Hinterradnabenmotor, der dich bei bis zu 25 km/h weder in der Stadt, noch auf dem Land oder im Gelände im Stich lässt.

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SKU: 98255758751

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4.1 ★★★★★
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Product Reviews
J
Justin Horner
Lake Worth, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Belleville, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024
A
Asaad Al-Barwani
Port Orchard, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024
S
Verified Purchase
S. Max
Lexington, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
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Reviewed in the United States on June 13, 2025
Y
Yumin
Bozeman, US
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
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Reviewed in the United States on June 10, 2024

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